Users have taken to Metacritic to voice their contempt for the game’s microtransactions. Now that the game is out, some players feel their concerns were well-founded. One fan famously asked during a Q&A session after the announcement if it was an “out of season April Fools joke.” At the panel, game designer Wyatt Cheng responded to the cold response asking attendees “do you guys not have phones?” The exchange has gone on to define the discourse surrounding the mobile Diablo game in the years since. liking or not liking a game based on misinformation surrounding it.According to Metacritic users, Diablo Immortal has received the lowest score out of Blizzard’s entire library, surpassing the re-release of World of Warcraft: The Burning Crusade.ĭiablo Immortal has been controversial ever since it was announced four years ago at Blizzcon 2018. There’s a difference between players liking or not liking a game based on its merits (which I can accept, not every game is for everybody) vs. I don’t like it if information is misleading. ![]() ![]() He was later asked why he chose to respond to such criticism and replied: “Thanks for asking. It’s currently almost $12 to just simply even try to upgrade one piece of gear as the ‘failure rate’ is 50/50.’ I think it’s pretty clear with the game out that this was not the case.” ![]() In context I was responding to a post that claimed ‘you can only upgrade your gear with $$$ once you reach the free quota of the day. He also added: “The post you made come across and disingenuous (sic) and disappointing to people that have been fans of Blizzard for such a long time and it makes the matter a lotless important if you can’t ‘literally’ buy gear when you ‘basically’ can buy power anyway.”Ĭheng responded: “That’s totally fair criticism and I can see how it came across that way.
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